![mega man 6 slide mega man 6 slide](https://i.ebayimg.com/images/g/5FUAAOSwUztgxxOe/s-l400.jpg)
I made it a point to stress what each game did for the series in my closing comments I'll do the same for Mega Man 6 and try to be fair, because it definitely did bring some new things in the mix. I specifically wanted to start from the first game to also have the LPs take a look at how this game series evolved and changed, because that's very interesting in my opinion. I state though that it's a bad Mega Man game. I make that abundantly clear in the videos, but I can't stress it enough, because it will be discussed in here and it needs to be prefaced again with a simple sentence so noone will get mad at me destroying their childhood: Mega Man 6 is not a bad game. It's been a fun journey, but I'm glad and eager for it to finish. With this thread, the last of the NES Mega Mans will get Let's Played.
![mega man 6 slide mega man 6 slide](http://www.honestgamers.com/guides/12/3770/57/wind_man_005.jpg)
![mega man 6 slide mega man 6 slide](http://www.honestgamers.com/guides/12/3770/57/tomahawk_man_008.jpg)
Strider Hiryu Visual Chronicle (Japanese). The attack's pose is identical to Hiryu's slide.
![mega man 6 slide mega man 6 slide](https://venturebeat.com/wp-content/uploads/2015/08/megaman1.png)
The Pickup Cradle is found at the beginning of the Kazakh Bridge, protected by a turret.īy using a set of Plasma Capacitors installed in Hiryu's boots, he's able to release a big burst of plasma which enhances the sliding kick, allowing him to bisect enemies as if he were using the Cypher while at the same time avoiding their shooting.
Mega man 6 slide upgrade#
The Slide Assault, known as the Assault Fang ( アサルトファング) in Japanese, is the version featured in the 2014 Strider, and the very first upgrade Hiryu finds in the game. Hien can also use this ability both as a boss and a playable characters, and in both instances works identical to Hiryu's. The Slide is best used during boss fights in combination with the Backward Somersault, going back and forth striking at the enemy while dodging attacks. Unlike the Arcade original, this Slide can't damage enemies on contact, but it allows Hiryu to quickly pass through them. When used, Hiryu performs a quick roll forward into the sliding kick proper. The Slide returns in Strider 2, adapted from the Marvel vs. Obtaining Ryuzaki's Attack Boots in China allows the move to damage enemies, although Hiryu runs the risk of receiving contact damage if used against stronger enemies when not spaced properly from them. The Slide In is initially only a transversal skill, allowing Hiryu to pass through narrow spots and move faster, but not damage enemies. The Slide In is the version featured in the NES Strider, unlocked after finding the Vice-Commander in Kazakh. the Slide can be used to go through narrow spots and avoid traps, and it can also go under enemy projectiles and kill some of them on contact. The Slide is a basic mobility and melee action performed by Hiryu, where he slides forward quickly with one of his feet extended. While Hiryu performs the slide kick, Kain uses a head-first dive instead. Hiryu and Kain can be seen performing a slide during the third chapter of the manga, in order to go through a closing trap door.